/*

     This file is part of glstart.

    glstart is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

    glstart is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

    You should have received a copy of the GNU General Public License along with Foobar. If not, see <https://www.gnu.org/licenses/>. 
*/

#ifndef SHADERS_H
#define SHADERS_H

#include <GL/gl.h>

void* loadTextFile(char* fname);
unsigned int CreateShader(char* fname, GLenum type);
unsigned int CreateShaderProgram(char* fvertex, char* ffragment);

#endif
